Navigation

STEAM & Arts

The STEAM Department (Science, Technology, Engineering, the Arts and Math) is comprised of instruction in visual arts, media arts, theater, music, engineering, design and computer science. The Department adopts an interdisciplinary approach to learning that develops critical thinking and creativity using state of the art technology, fully equipped art and sculpture studio, engineering and fabrication lab, computer science lab and music studio. Students will create their own projects in robotics, visual and fine arts, documentary film, computer programming, engineering and design. Beginning with freshman year, all students are required to take a full year of coursework in STEAM which can be followed by electives within individual disciplines in sophomore, junior and senior years.

Design & Engineering

IDEA - Integrated Design, Engineering, and the Arts

IDEA - Integrated Design, Engineering, and the Arts

Grade: 9
Credit: 0.5

Course Description: This survey course will focus on how the artist, filmmaker, engineer, musician, and computer scientist can shape audience perspective and the methods in which these fields integrate in the professional environment. Students will initially be exposed to the design process, followed by an opportunity to utilize this process within each of the areas above. The course will culminate with a final project that will require the integration of each field.

Botany: Nutrition and Organic Farming

Botany: Nutrition and Organic Farming

Grade: 10,11,12
Credit: 1.0

Course Description: Botany is a full year course that is divided into two main parts “Plants” (Mondays, Tuesdays, and Wednesdays) and “Culinary” (Thursdays and Fridays) The first section covers the following: This course begins with interactive labs in which students will grow, maintain, and harvest edible plants from seed to maturity. Students will identify and understand the physical properties of the following types of plants: invasive species, hazardous plants, carnivorous plants, and ornamental trees and shrubs. Students will create a functional handmade object using only plant matter (apple wood). The second section covers the following: Basic culinary skills, safety, and kitchen procedure led by the staff of Green City Market. This course will describe the history, origin, and cooking fundamentals for multiple cultures and geographic locations using locally responsibly grown organic produce, in addition to healthy eating and meal budgeting habits.

Eco Architecture and Civil Engineering

Eco Architecture and Civil Engineering

Grade: 10, 11, 12
Credit: 0.5

Course Description: Students in Eco Architecture and Civil Engineering will study the history of architecture, the evolution of eco friendly building construction, and digital and hand drawn modeling methods. Students will take a close look at the architecture and building and design practices within their Chicago community and work to design their own building bridge construction for the city.

Introduction to Engineering Principles and Design

Introduction to Engineering Principles and Design

Grade: 10, 11, 12
Credit: 0.5

Course Description: Intro to Engineering Principles and Design is the prerequisite to all other engineering courses at DePaul College Prep and will focus on the engineering design process and basic fabrication using wood, metal, glass, and plastics. The first half of the semester will focus on engineering lab safety, the traditional use of hand tools, and basic joinery and fabrication. In the second half of the semester, students will study modern fabrication strategies using digital design software and 3D printer modeling to create an independent project of their choice.

Sustainability and Environmental Engineering

Sustainability and Environmental Engineering

Grade: 11, 12
Credit: 0.5

Course Description: In Sustainability and Environmental Engineering, students will study responsible citizenship in their communities, current environmental issues, and how we can use cutting edge technology to solve global and domestic environmental issues. Students will also study sustainable agricultural practice and how engineers impact the way we farm and produce our country’s food.

Engineering and Global Development

Engineering and Global Development

Grade: 11, 12
Credit: 0.5

Course Description: In Engineering and Global Development, students will learn how contemporary engineering can help solve domestic and global issues facing our society. In the first half of the semester, students will identify a local issue facing the Chicago community and work to design a product solution for that issue. Within the project students will also learn how politics, community culture, and resources can impact the design process. Students will also have the opportunity to participate in the Enable Project, a non-profit organization that produces prosthetic limbs for children. In the second half of the semester, students will study how the design process and engineering projects vary globally, and will design a product to solve an issue facing another country.

Art

Art and Design

Art and Design

Grade: 10, 11, 12
Credit: 0.5

Course Description: The fundamental tool for all disciplines in art is drawing. Art and Design focuses on Classical drawing skills, using a wide range of drawing materials. Representation of the observed world, personal expression and experimentation will be encouraged as students learn to utilize visual language: The Elements of Art and Principles of Design. Students compare realism, abstraction, and stylized depiction in studio practice and art history for second quarter projects.

3-D Design

3-D Design

Grade: 10, 11, 12
Credit: 0.5

Course Description: 3-D Design blurs the distinction between Fine Art object and Craft in 3- dimensional modeling. Students work in the sculpture studio, with a broad range of materials, as they progress from visualization and design to production. Projects created may serve a particular function or be evidence of pure aesthetic expression. Assignments include designs for toys, furniture, structures or 3-D artistic objects. This course encourages discovery as to how artists and designers are reconfiguring our environment in the 21st century.

Graphics and Illustration

Graphics and Illustration

Grade: 10, 11, 12
Credit: 0.5

Course Description: Continued exploration in visual literacy and advanced drawing studies of the figure and animal inform a variety of projects. Students compare and contrast realism, stylized rendering and abstraction in their subject matter. Investigations into the effect of scientific discovery and technology will parallel its relation to the artist’s practice in fine and commercial art.

Printmaking

Printmaking

Grade: 10, 11, 12
Credit: 0.5

Course Description: This course covers a wide range of techniques including silkscreen, Relief, Intaglio, printmaking. The Art Studio features the use of a Whelan Printmaking Press and access to a variety of colored inks and printmaking papers. Students have unique opportunities to develop series of prints with equipment and processes usually made available only in professional printing studios. Students may build upon ideas and images developed in prior art courses.

Animation

Animation

Grade: 10, 11, 12
Credit: 0.5

Course Description: Students will study the historic developments in photography and its influence on sequential art and the cinema. Comic books, cartoons, flip books and animated features are the key projects produced for this course.

Painting

Painting

Grade: 10, 11, 12
Credit: 0.5

Course Description: Painting is one of the most expressive and oldest art forms. Demonstrations in watercolor, gouache, acrylic and oil painting introduce each medium’s techniques, concepts and materials. The instructor mentors each student in order to build skills and problem-solve aesthetic issues in composition and painted form. This course builds the student’s confidence in articulating his/her intentions for creating images on canvas, wood or paper.

Sculpture

Sculpture

Grade: 10, 11, 12
Credit: 0.5

Course Description: Students will learn a wide range of sculpting techniques that use additive and subtractive processes. Building volume in form by modeling clay, constructing armatures, carving plaster, welding and assemblage of found materials are some of the projects covered in class. Students will experience unique opportunities at studios outside the art room for this course.

Music

Beginning Band

Beginning Band (Performance Ensemble)

Grade: 9, 10, 11, 12
Credit: 1.0

Course Description: This course is a prerequisite for participation in Pep Band. Students in Beginning Band will build the skills necessary to participate in a performance ensemble. This course will cover topics such as instrument care, basic playing technique, notation reading, scales, warm-ups, beginning repertoire, and musicianship. Instruments in this ensemble include woodwinds, brass, piano, guitar, bass, and percussion.

Pep Band

Pep Band (Performance Ensemble)

Grade: 9, 10, 11, 12
Credit: 1.0

Course description: To participate in Pep Band, students must have taken Beginning Band as a prerequisite or must seek approval from the teacher. Pep Band will create musical spirit and help cheer on the Rams at basketball games and other school events. While playing a variety of repertoire, members of Pep Band will develop excellent musicianship, improve instrument playing skills, learn to work as an ensemble, and create a musical environment that inspires school spirit. Instruments in this ensemble include woodwinds, brass, piano, guitar, bass, and percussion. This course may be repeated for credit.

Choir

Choir (Performance Ensemble)

Grade: 9, 10, 11, 12
Credit: 1.0

Course description: Choir will sing a diverse repertoire of music and perform at DePaul and in the surrounding community. Students in choir will provide music at liturgies, host traditional concerts at school, sing for various school events, and seek opportunities to share music within our neighborhood and city. Members of Choir will develop excellent musicianship, build aural skills, improve singing technique, practice sight singing, learn to work as an ensemble, and perform a variety of repertoire. No prior experience is necessary. This class may be repeated for credit.

String Ensemble

String Ensemble

Grade: 9,10,11,12
Credit: 1.0

Course Description: Students in String Ensemble will perform an extensive and varied repertoire of chamber music at traditional concerts and other school events throughout the school year. Students enrolled in this course will develop excellent musicianship, reinforce proper playing technique, develop notation reading skills, and learn to perform as an ensemble. Previous experience is not required. This course may be repeated. Instruments included in this ensemble include violin, viola, cello, and upright/double bass.

Music Production and Composition

Music Production and Composition (Non-performance)

Grade: 10, 11, 12
Credit: 0.5

Course description: Music Production and Composition will provide students with the skills and technological understanding necessary to create, produce, perform, and share their own musical compositions. Students in this course will create music using standard instruments and notation, and digitally with GarageBand and other apps and programs. Students will work individually, collaborate on projects, and objectively critique one another’s work. Much of the work in this class will be project-based, and students will compile a portfolio of their work. No prior experience is necessary.

Guitar

Guitar 1

Grade: 10, 11, 12
Credit: 0.5

Course description: Entry level guitar students must be at the beginner level. All grade levels are welcome. This course offers an in depth study of the fundamentals of the guitar. Students will learn everything from how to properly hold the instrument to how to read music and tablature. Classes include group performance while always allowing time for students to work privately on their personal list of tasks for the class. Principles of rhythm, notation, tablature, chord charts, popular and classical music, power chords, finger exercises and strumming techniques are among the main focuses in this class.


Guitar 2

Grade: 10, 11, 12
Credit: 0.5

Prerequisite: Audition or completion of Guitar 1

Course description: Advanced level guitar class. Students will build upon existing skills and improve dexterity, theory knowledge, technique, strumming and overall playing ability. Students will have the opportunity to work in groups as well as on solo projects. Various genres of guitar music will be covered.

Theater

Introduction to Theater Arts

Introduction to Theater Arts

Grade: 9, 10, 11, 12
Credit: 0.5

Course Description: Introduction to Theater Arts is a one-semester course open to all grade levels, which explores the elements of drama through improvisation, theatre games, and scenes from contemporary plays. Students will develop skills in acting, storytelling, and scene analysis, as well as understanding the processes of creating live theatre. Completion of this course serves as the pre-requisite class that allows entrance into any of the classes that follow below.

Advanced Acting/Scene Study

Advanced Acting/Scene Study

Grade: 10,11, 12
Credit: 0.5

Prerequisite: Minimum grade of “C” or better in Introduction to Theater Arts

Course Description: This one-semester course builds on the foundations of the acting process, and expands on them through more formal work with scripted texts, voice and speech, and the consideration of thematic statements of the playwright. Emphasis will be placed on looking for solutions in the text that enhance and intensify theatrical moments. Case studies in selected plays (American Realism) will begin with close reading and analysis, followed by selection and performance of scenes. Class work will involve more rehearsal and preparation with actors required to articulate and justify their choices. As work progresses, the scripted material will become more complex and challenging. Class will culminate in a showcase of scenes presented as part of the Spring Festival of the Arts.

Physical Characterization

Physical Characterization

Grade: 10, 11, 12
Credit: 0.5

Prerequisite: Minimum grade of “C” or better in Introduction to Theater Arts

Course Description: This one-semester course emphasizes the creation of character from the outside-in. Exercises and in-class projects focus on the use of the entire body as an instrument in storytelling and trace the use of character archetypes in various theatrical styles and time periods. Units include improvisation, observation, pantomime, neutral and character mask, commedia, and clown. Class will culminate in a student presentation as part of the Spring Festival of the Arts.

Directing and Playwriting

Directing and Playwriting

Grade: 10, 11, 12
Credit: 0.5

Prerequisite: Minimum grade of “C” or better in Introduction to Theater Arts

Course Description: This one-semester course focuses on the roles of playwright and director in the process of bringing narrative to life on stage by taking a larger view of the production. Staging concepts, use of visual image, and sound are explored as means to enhance and economize events as parts of the forward movement of a dramatic arc. Students will then employ various initiatives in generating original scripted material for two to five characters. Class will culminate in a student-driven ten-minute play festival written, directed, and performed as part of the Spring Festival of the Arts.

Media Arts

Video Editing

Video Editing

Grade: 10, 11, 12
Credit: 0.5

Course Description: Video Editing is a course designed to foster positive learning experiences while teaching the basic production and editing techniques of cinematography. The course is designed to involve students in the technological environment of both live and recorded video productions. It is a hands-on course that involves active participation of the students working under time constraints of production deadlines for videos.

Film Production Fundamentals

Film Production Fundamentals

Grade: 10, 11, 12
Credit: 0.5

Course Description: Film Production takes an analytical and hands-on approach to the study of film production through film screenings, lecture, discussion, writing assignments, and production projects. By the end of the course, students will be able to shoot and edit a short film using Final Cut Pro X. The first part of the semester will be spent studying the production process, storyboarding, basic camera functions, shooting technique, and film editing; the second part of the semester will be spent on script writing and film analysis. Students will be required to complete several production projects during class time and outside of class throughout the semester.

Screen Writing and Genre Studies

Screen Writing and Genre Studies

Grade: 10,11,12
Credit: 0.5

Course Description: This course takes an analytical and hands-on approach to the study of film genres through analysis and production projects that focus on how narrative conventions impact the way we film. By the end of the course, students will be able to create meaning, tone, and emotion through a silent film, build suspense in a horror film, and write an extended script for a short, television mini-series. The course takes a collaborative approach to film production in which students will also learn how to operate and plan on a production team.

Documentary Filmmaking

Documentary Filmmaking

Grade: 10, 11, 12
Credit: 0.5

Course Description: In Documentary Filmmaking, students will study the filming and editing conventions of documentary filmmaking, how to create a documentary treatment, and how to develop an essential question and form a digital argument. Students will work closely with the teacher throughout the semester to create a documentary film that can be used in their college portfolio. This course is specifically targeted for students who want to pursue film, media studies, journalism, or marketing at the college level.

Computer Science

Introduction to Computer Science

Introduction to Computer Science

Grade: 10, 11, 12
Credit: 0.5

Course Description: This course is a semester-long introductory course that emphasizes basic programming components and analytical thinking through visual programming languages. This course advocates a "hands-on" learning approach in which students' primary means of learning through discovery, experimentation, and application. To that end, each unit is designed around a large, culminating, programming project that exercises the objectives of the unit. The lessons provide the skills and support necessary to enable students demonstrate mastery of the unit's objectives and prepare them for future classes in computer science and robotics.

Robotics

Robotics

Grade: 10,11,12
Credit: 0.5

Prerequisite: Introduction to Computer Science

Course description: Robotics is an introductory course that introduces students to the fundamentals of Robotics via a semester-long project where each student will build and program their own robot. Robots are used to educate students in engineering basics, physical and programmable elements of robots, robotic control using fuzzy logic and fundamentals of textual computer programming. Students will learn via a series of hands-on engineering challenges through which they must solve via programmatic control of the robots.

AP Computer Science A

AP Computer Science A (Advanced Placement)

Grade: 11, 12
Credit: 1.0

Prerequisite: Introduction to Computer Science

Course Description: The AP Computer Science A course is approximately equivalent to a college-level introductory course in computer science. Because the design and implementation of computer programs to solve problems involve skills that are fundamental to the study of computer science, a large part of the course is built around the development of computer programs in Java that correctly solve given problem. These programs are designed to be understandable, adaptable, and, when appropriate, reusable. At the same time, the design and implementation of computer programs is used as a context for introducing other important aspects of computer science, including the development and analysis of algorithms, the development and use of fundamental data structures, the study of standard algorithms and typical applications, and the use of logic and formal methods. In addition, the responsible use of these systems is an integral part of the course. This class is intended to serve both as an introductory course for prospective computer science majors and for students who will major in disciplines that require significant involvement with computing. This course is complementary to AP Computer Science Principles.

Student Technology: Innovation & Integration

Student Technology: Innovation & Integration

Grade: 10, 11, 12
Credit: 0.5

Course Description: The Student Technology Innovation and Integration course is a hands-on study of technology integration in an educational context. Students will be required to assess problem sets throughout the day and define the best approach to addressing or solving the problem. In addition to solving problems for students and teachers, students will be required to complete and maintain several running projects that address problems or solutions in educational technology integration. The course also provides students with the opportunity to pursue an independent learning pathway in one of four areas: innovation, design, entrepreneurship or applications and develop a project that positively impacts their community. Students will be able to collaborate with outside businesses and organizations as they develop and implement their projects. To be successful in this course, students should have a prior understanding of Apple OS, Microsoft Windows OS, and the iPad iOS.

AP Computer Science Principles

AP Computer Science Principles (Advanced Placement)

Grade: 11, 12
Credit: 1.0

Prerequisite: Introduction to Computer Science

Course Description: AP Computer Science Principles introduces students to the central ideas of computer science, inviting students to develop the computational thinking vital for success across multiple disciplines. The course is unique in its focus on fostering students to be creative and encouraging students to apply creative processes when developing computational artifacts. Students will design and implement innovative solutions using an iterative process similar to what artists, writers, computer scientists, and engineers use to bring ideas to life. To appeal to a broader audience, including those often underrepresented in computing, this course highlights the relevance of computer science by emphasizing the vital impact advances in computing have on people and society. By focusing the course beyond the study of machines and systems, students also have the opportunity to investigate the innovations in other fields that computing has made possible and examine the ethical implications of new computing technologies. This course teaches students how to connect computing to other disciplines. Students can take these two AP courses in any order or at the same time, as schedules permit. It is equivalent to a college-level computing class.

(revised June 2019)

STEAM Faculty

Mr. Jonathan Braun

Mr. Jonathan Braun

Department Chair - STEAM, Music Director - Band, Choir
B.A., DePaul University
STEAM, Fine Arts
Mr. Steve Darschewski

Mr. Steve Darschewski

Director of Technology, STEAM Teacher
B.A., Elmhurst College
M.A., Boise State
STEAM
Mr. Craig Bryant

Mr. Craig Bryant

Department Chair - Fine Arts, Teacher - English, Theater
B.A., Northeastern Illinois University
B.F.A, New York University
M.F.A, New York University
STEAM, English, Fine Arts
Ms. Lauri Feldshriber

Ms. Lauri Feldshriber

Teacher - Art
B.F.A., University of Illinois at Urbana-Champaign
M.F.A., Vermont College of Art
STEAM, Fine Arts
Mr. Jonathan Moeller

Mr. Jonathan Moeller

Teacher - Film & Media Arts
B.A., University of New Orleans
M.F.A., Columbia College Chicago
STEAM, Fine Arts
Mr. Elliot Zimmer

Mr. Elliot Zimmer

Teacher - Engineering, Wrestling Coach
B.A., St. Joseph's College
STEAM